Text, Texture, LibraryNext

How do you tell a story about the future of libraries while paying homage to the libraries of the past? Our answer: use paper textures to create a popup world of discovery, filled with the texts and discoveries of the past, while telling a story about how today’s researchers can discover their life’s passion in the library of the future.

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Sizzle Reels for Museums

When you create media for museums, showing the media in situ contextualizes and provides references for what the full visitor experience feels like. That’s why I created these “sizzle reels” — mini museum tours that show off all the media produced for one exhibit or one museum. Enjoy!

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Staging an Interactive Opera

In this post, I walk through the full process of creating an interactive opera game for the Marilyn Horne Opera Center: from wireframing to drawing cartoon opera singers in Adobe Illustrator, to animating them in Adobe Character Animator, and the final product being enjoyed in the museum.

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